Here is where I will post updates, game reviews, and possibly some rants that may or ,ay not concern the real-world (lol).
This is just a place where I can keep my friends and fans up-to-date with current projects, stopped projects, and whatever else might come up.
|Posted on July 30, 2014 at 10:15 AM||comments (43)|
Limited Edition Fancy Vivillon (until July 31st via Mystery Gift).
For those of you who play Pokemon X or Y versions, you know of the #666 Pokemon.
We were all so excited to see what the "Devil Pokemon" would be, only to laugh when we found out that it was a Butterfly XD
Still, Vivillon is starting to live up to its Satanic title (at least I think so).
The special thing about Vivillon is that the pattern of the wings is different depending on where you live. As someone that lives in the Midwest of the USA, I have a 'Modern' pattern, whereas my friend in Washington has the 'High Plains' pattern. There are so many different types of Vivillon and while there is no achievement or gift for collecting them all, people have been Vivillon hunting for a very long time.
I have found that being part of large communities really helps with hunting, but, as someone who missed out on the original 'Vivillon hype', the hunting has become kinda crazy and insane.
Just an example...
Wonder Trade has never been a reliable source for getting the Pokemon you want. It's more or less a last resort to get rid of Pokemon your bred but don't need, and you secretly hope you get something that you don't have in return. The GTS (Global Trade System) is something else entirely. I was amazed at the GTS the first time I used it, because, it allowed you to deposit one Pokemon and ask for something specific in return. Also, you could look for listing of Pokemon you needed and use filters to get a fair trade on something you might be wanting really bad.
I find that most trades are actually pretty fair....unless you are looking for a Vivillon.
Browsing the GTS last night, I ended up getting 3 different patterns I needed for my hunt, but the rest were ridiculous. A single Vivillon was trying to be traded in exhance for a Shiny Thundorous.
I even found people looking for Mew and putting up a Modern-type Vivillon as trading fodder. I could have had most of the patterns I needed if they were not looking for Entei's and Azelfs. Sadder still was that you had people looking for hacked Pokemon like a lv.5 pokeball Zekrom or something similar, and it made me seriously rage inside.
Scatterbugs can be caught in the first patch of grass you encounter on your journey. They are bred fairly quickly, and are a full Vivillon by level 10-15. Surely, if you live in a certain area and have a certain pattern, it is NOT worth a Legendary in any way. Now, take for example the Vivillon posted at the top of this page...THAT Vivillon is limited edition. It is an event pattern that will never be found in-game, and it has a special move that no other pokemon knows (Hold Hands).
Granted, everyone who can use the GTS should already have this Vivillon since their internet works (and you just get it through Mystery Gift), but, in a few months or so, something like this might warrant a Legendary Trade. ANOTHER example of a rare Vivillon is the Pokeball pattern Vivillon:
Pokeball Pattern Vivillon (exclusive convention event) 2014
This specific Vivillon can only be obtained by going to a specific convention in your area, during the dates provided, and then using a special serial number (which you get at a Pokemon booth within the convention) to get this Pokemon in-game. It is unknown whether you must catch or how it is obtained, but it really hard to get. For me...it is especially hard.
The first one was given out in PARIS, the only thing is, English players could not get this Pokemon because the serial number works on French games only. I am currently traveling around Germany, and the same convention will be in Cologne next month. However, even if I were to get the serial number, I could not get this Pokemon as the serial number works on European Games only.
Therefore...not everyone will get this Pokemon as most cannot make it to the specific convention. This Pokemon might not even make it to the USA in general. SO, this specific Vivillon (which I have already seen in the GTS) would indeed warrant a Legendary Trade, but that is all...a regular Icysnow is not worth an Articuno...just sayin' -_-
Still, the hunting is proving very hard because of this, and people are trying to be too picky rather than help their fellow players out...and to me, this is really sad.
Plus, my bestie made a really good point: by trading people really rare Pokemon for practically nothing, what are you really teaching them? Most of us that have been playing for a long time worked hard to get our Pokemon collection...while some don't mind trading them since they stay in the Dex, a lot of us would rather keep them around for future games and might even use them in-game for our teams. Still, trading really Rare Pokemon or hacked Pokemon to children (I think) is setting a really bad example that they don't have to work for what they want. However, this is just my opinion.
So, as of right now, my Vivillon hunt is still on!!! I am looking for a lot of different patterns, so, if you have extras of any of these, I am trading Modern-Vivillon bred in a Luxury Ball. [Please do not ask about the IVs because I have no clue BUT I can infect them with Pokerus for you if you want]
My FC is: 3840-6889-4463
Help me out? Here is what I still need: icysnow, meadow, sandstorm, ocean, sun savanna, monsoon, river, pokeball, garden, tundra
|Posted on June 26, 2014 at 6:40 AM||comments (0)|
Halellujah! after five long years I have finally obtained an ultimate armor within the game:
Okay, so, in any game where you are given the chance to change your equipment (mainly RPGs) there is always an ultimate armor set or ultimate gear. It has the highest defense, the best buffs, it usually looks the coolest and etc etc. Guild Wars is no exception to this mechanic, but, they tend to do things just a tad bit differently which is why the game will always be unique.
You see, you have your Standard Armor and then you have the armor which is known as 'Prestige'. Prestige Armor is more like a symbol of status, wealth, and accomplishments more than anything. It's supposed to gain you respect among the GW Community. While the armor itself does not go above the Standard Armor in terms of defense or anything, it generally has better detail/resolution than Standard Armor, it costs a lot more (and uses more rare crafting materials than the standard set does), and, once you have unlocked and purchased a Prestige Armor set, you can display this armor in The Hall of Monuments (which you can only do if you have the GW Expansion: Eye of the North).
[[ Just in case you didn't know, The Hall of Monuments is a character-based overview of all your highest accomplishments in the game. Also, linking said-accomplishments to your Guild Wars 2 account gets you some really cool armor skins, weapons, mini-pets and more...so it's not like its a completely useless function, you know? ]]
Needless to say, I have been playing Guild Wars for over 5 years and I just now got a Prestige Armor set (I could have gotten one sooner from a regular craftsman doing some campaign work for Nightfall, but, I figured getting a harder-to-achieve armor set would make me feel better...or something along those lines. But I had a max standard set beforehand).
The particular armor I decided to get was the "Asuran Armor" from the game expansion. In order to get this particular armor (for my Mesmer main) it took 400 bolts of cloth (common crafting material that can easily be bought or salavaged), 40 bolts of silk (rare crafting material that is not so easily slavaged but can still be bought rather easily), 50 platinum (50,000 gold---have fun), and 26,000 Asuran reputation points (Rank 5: Not too Annoying --- again, have fun).
As I mentioned up above, the common crafting materials are easily gained via salvaging (unless you want to be lazy and buy them), and you can either craft your own rare materials out of common crafting materials OR you can try and salavage them yourself, OR you can actually buy the rare materials from a rare material trader. Gold can be one of the hardest things to obtain just because the way in which gold is collected in the GW game. Honestly, your best bet is selling things, and that too can be hard if you're trying to sell items to other players. But, in the case of the Asuran Reoutation Points: this is where the game likes to kick your ass!
Getting Asura Reputation Points:
There are a number of ways in which someone can can accumulate Asuran Reputation points in 'Eye of the North'. Some ways are better than others, but either way you choose to do it, you will still be collecting for quite some time, so this is not a task to be taken up by the faint of heart (yes, I said it).
- Option # 1: The Asuran Campaign
--- The mechanic in the expansion is that it is your job to unite the races in The North against the growing Destroyer threat. There are Norn, charr, Ebon Vanguard (humans), Asura, and the Deldrimor Dwarves. When you choose which race you want to pursue first, it starts a mini-campaign revolving around that race including missions, dungeons, quests, and etc.
Each mission or quest in the campaign will earn you reputation points with that particular race. Some missions can be done multiple times for more points...and the amount of points varies by difficulty of the quest. It's a start, and, at least you can unravel the story while you are at it.
- Option # 2: Play Polymock
---It's not an option that I would recommend nor one that I prefer. Polymock is a game that Asura like to play (and they have taught to other races as well), and it's basically matching monster against monster. It's a really long process of getting pieces, registering them, the battles in general take forever. Victories earn you only 100 reputation points, and, if you lose, you get nothing and have to try again. It is a fun thing to do fore strategists perhaps, but you will get more reputation points for killing in the fields. But the option is there if you want it.
- Option # 3: Point Farming
--- In my opinion, this is the best option for getting reputation points (and the most common). When you enter a field, talking to the person by the resurrection shrine will get you a boon which makes you earn reputation points for each kill that you make. Unlike Sunspear boons which are specific to monster types, these boons are non-specific and are open to all monsters. The only specific detail of the boon is what race you are getting the reputation points for. If you talk to a Norn, you will get points for the Norn title track, with Asurans it is the Asuran title track and etc.The boon you get will stay active as long as you remain in the field and as stated before, each monster you kill will give you +1 reputation points. But it gets better.After 25 kills, talking to a new krewe member (or person by a new resurrection shrine) will earn you an extra +20 reputation points, and this number only goes up as you get more kills. Killing aboss in the field yields different results. If a message comes up commanding you to slay a specific boss, this is called a "Bounty". This will earn you more points than just killing it outright would. Also, as you get more kills, every 25 kills will get you a new boon (temporary effects) that can sometimes affect how many points you get as well. A boss can get you anywhere from 50-300 reputation points depending on everything.Another cool part of this boon that you get for hunting monsters is that after 175 kills (or around that), you rank up (your hunter level goes up) which means you now get +2 reputation points per monster kill. I have gotten this rank to go up to 4 before (after 400+ kills) which ranks up the points pretty fast, so, keep getting rank.
As mentioned before, every 25 kills gets you a random buff added to the boon. They are all temporary effects and thus you have to use the buffs wisely while they last. But, completiting times challenges that they give you are using the buff will usually earn you double your points or earn you a high number of extra points if you complete a certain task. In just one round in the field, I was able to (with the help of my friend Smurf) get over 4,000 points alone which is pretty good especially for hunting in Magus Stones.Now, while the GuildWarsWiki (GWW) says that farming for points is best done outside the post of Vlox's Falls (the field is called Riven Earth), for those that are prone to dying and want something just a tad bit easier, a good place to farm is right outside Rata Sum in a field called "Magus Stones". While Riven Earth has over 400 monsters for slaying and several different resurrection shrines placed all over the map, the Boss monsters have patrols that often make it so that they are pretty much stalking you and they will always catch you at a really bad time. There are also overwhelming monster hordes everywhere!!! Both places (Riven Earth and Magus Stones) are easily accessed vis Rata Sum and even have portals which lead you from one field to the other, so, just keep that in mind.
Also, I think you should try and invite some friends to farm with you or try and find a party of real people. It's not necessary but it will help you out a lot.
- Option # 4: Turn in your Hero's Handbook
---Your Hero Handbook is written evidence of all the things you have accomplished in the Eye of the North campaign. You can turn this written evidence into a 'Talent Scout' who will then reward you for the things that you have done. Then you will get back the empty book and you have to fill it again. I was almost through the entire campign and had filled 14 out of 16 pages. This alone earned me a bunch of experience and over 12,000 Asuran Reputation points, so, doing the campaign (which was listed as option 1) is never a bad thing though hard and tedious it might be.
- The Conclusion:
--- It took me about three days of 2-4 hour farming to get the other 14,000 points that I needed to get my Asura Armor. Crazy how, when I started this new account over 5 years ago, getting something like this was way too hard and it was more of a dream or fantasy than anything I could have hoped to actually achieve. I didn't have the skill level back then to complete such missions or even kill certain monsters, so Prestige Armor...pssssht, I never stood a chance!
But, last year I rebuilt my character's skill set and started tackling the expansion. I could finally complete Holiday Events without assistance and even won event prizes for the first time ever! While I have had some help with setting up my heroes with skills and people have donated me weapons a few times, I must say that I am very proud of the things I can finally accomplish...and my next goal is to beat the Prophecies Campaign for the first time!
Thanks so much for reading this & wish me luck!!!
|Posted on June 3, 2014 at 11:50 AM||comments (0)|
I get asked this question a lot...and what people often ask me is: "How do you define yourself? What is the definition of a gamer girl and a girl gamer?"
Truthfully...what it comes down to is that I really do not like definitions at all. I am a female who loves playing video-games as a hobby, and the fact that a Gamer Girl and Girl Gamer have to be two different things in society, well, it kinda kills me on the inside. But, as it says on the front page, if I were to give myself a definition, I would be defined as a "Girl Gamer".
What's the difference?
In today's society we have the two different types of girls listed above. A 'Gamer Girl' is listed as someone who only plays Call-of-Duty or Halo in order to gaina huge amount of male friends so that she can suck their cock. These are usually the girls that are taking pictures of themselves licking an Xbox controller, who think they are hot shit because they place CoD in between their breasts or cover their nipples with gameboys. Is it hot? I'll admit it can be...but, is it insulting to girls that actually play and enjoy hardcore video-gaming (such as myself)? YES!!!!
Seriously...anymore the assumption is that all girls that take video-games seriously are all really fat, living with their parents, are nver getting laid because they are lazy and ugly. Also, because of 'gamer girl' stereotype, such women (as myself and a bunch of my friends) that have very successful lives, have decent looks (because we take care of ourselves), and have social lives...we aren't taken seriously because we don't have a playstation cord shoved down our throats and arent sucking on the joystick like it's some fucking lollipop...
So yeah...I am a gamer girl. I play on consoles and on PC --- I play retro games as well as new ones. I think CoD is overrated but will occasionally play shooters when my friends ask me to (especially if I am in one of those moods to kill something). I do not pose naked with my electronics, I am not going to shower myself with Pokemon cards and post my nudes going saying "Hehehe I am such a nerd, lyke OMG"...seriously, its degrading to a whole community people who are anything but stupid bimbos.
Either way...I think that playing CoD just because it gets you a boyfriend should not entitle one to anything with "Gamer" in the title. Same as putting on thick black glasses does not automatically make someone a 'hipster', or just because you come to school with some gears as a belt buckle does not make you 'steampunk'. I mean, there will always be those people that ruin a good things by doing stupid stuff, but, I guess I never cared before, because those people were not really impeding on my hobby or my lifestyle. But, seeings how gaming is my life..weel yeah.
What gets me so worked up is that I go into a gaming shop and start talking about what I am looking for and what I like, and what I hear right afterwards is: "Wow...you really DO game. Weird. You are too pretty."
Why do you think I dress so shoddy in my videos and wear a hat? Why look decent when no one would take me seriously otherwise...this is why I am so touchy about this! It's bad when I can't even dress like I want because people will just laugh, point their fingers and say: "Awe...look, she's trying to game and be like PewDiePie. How cute."
It's. Really. Fucking. Annoying.
So yeah...Gamer Girl versus Girl Gamer...who is better?
Well, considering that a 'gamer girl' is nothing better than a cock-sucking bimbo, attention whore, and poser...yeah, Girl Gamer will win every time. I know this will step on some people's toes and piss them off, but, I really don't care. So yeah...I play RPG's and horror games. I will play a Shooter, but, I honestly prefer Pokemon or Final Fantasy instead. Do I play online? Sure...GW2 and WoW, but not on XBox Live or anything like that. But yeah...just felt like I needed to get that off my chest. I'm so sick of this stereotype...you have no idea.
|Posted on May 30, 2014 at 7:00 AM||comments (0)|
Date Beat: 05.22.2014
Along with Yoshi, my second favorite Nintendo character has to be Kirby. He is my favorite to use in Smash Brothers (because of his copy ability) and the game that I rented the most from Blockbuster (besides Yoshi's Story and Conker's Bad Fur Day) was Kirby Crystal Shards.
So, naturally...anything Kirby that comes out, I generally have to get it. Naturally, when I went to the PX on my woman's base and saw that Kirby Triple Deluxe came out, I had to buy it (I was itching for a new game anyways).
So, here is the thing. I did not come into Kirby games until Crystal Shards, which means I was have pretty high standards when it comes to this series of games. I own the originals like Kirby's Dreamland and Dreamland 2 (I even recently downloaded Kirby's Adventure from Club Nintendo---it goes away on June 8th though so get it fast), but, no game (to me) is better than Crystal Shards...so, even though I hold this idea about what a Kirby game should be, I was still really impressed with Crystal Shards.
**Warning: SPOILERS AHEAD!!!**
Kirby games have always had a n interesting and yet simplistic sort of story. Basically, you are in DreamLand and Kirby is sleeping. All of a sudden, something falls into the world, and a magical stalk (called the DreamStalk) starts growing around Kirby;s house and every other place in the area. When Kirby awakes, his house is up in the sky, and, trying to figure things out, he rushes off to King DeeDeeDee's Castle. Anyways, when he arrives, the King is being kidnapped by some spider knight, and Kirby gives chase which leads you into the levels. Each Island has a series of 4-7 levels, each with 1-4 Sunstones to collect.
The sunstones are what unlock the boss stages at the end of each Island, and, like the Medallions in Mario, you can't afford to miss very many of them or else you are in for replaying a lot of levels to get a better score. You suck up enemies to steal their powers, and, it is all basic Kirby Mechanics from here on out.
As you progress in the Story, you can only wonder what is going on. Where did the stalk come from? Did the spider guy do it? I mean...he is the main badguy right? WRONG! Upon reaching the final Island, all the enemies you have come to know and love have disappeared. They have been switched with new enemies that all look like insects which is really odd. You start saving these flower people which help you to progress and you start to realize that this island you are at is not only the final place, but this place has been taken over by bugs...overrun. Long story short...you finally catch up to the Spider Knight whom then reveals that he stole The King because he believes that DeeDeeDee is the hero of the lower world. He says that the DreamStalk was released by the Flower people who hoped it would save their island, and with DeedeeDee out of the way, the flower people are doomed. When the spider knight finds out that you are the hero, he brings DeeDeeDee out of his coma and possesses him, sparking a mini-boss battle of 2 parts. Once The King is defeated you then realize that the Spider Knight is not really the final Boss, but that he is a pawn for a Bee Queen who is using the DreamStalk to siphon the life out of all the other Islands and feed into her obsession for power. This parks another 3-4 boss battle until you are finally at the end *whew*.
I mean, they are starting to pull more twists like this ever since Return to Dreamland, and extensive boss battles are nothing new for this series. But, how does it hold up when you compare the Pros and Cons and compare it to other games in this franchise? Well, lets get inot that, shall we?
1. Music and Graphics are always amazing in Kirby games and they only get beter with time. The music is always different per level and it always sparks the mood of the area. Even the old soundtracks that have been remixed still left you feeling pumped to play and you never had to worry about getting annoyed with any of the sound.
2. There are new powers!!! I always love it when the Kirby games introduce some new power. Granted, I miss the mechanic of mixing 2 powers like in Crystal Shards, but, I was mostly impressed with all the new classes they introduced: Beetle, Bell, Circus, and Archer,
Archer is not so new, but the way they made it work was pretty new and I really liked using this class. Bell and Circus were not my favorite (I will be listing them in Cons) but out of all the new powers they offered, I spoiled myself by using Beetle as much as possible. Some people said that the power came off as clunky, but, I loved it!
Also, the Hypernova ability was super fun...almost like the super powers in Return to Dreamland, only, instead of just catching things on fire and blowing everything up, Kirby was absorbing the world. It was funny yet slightly distubring at the same time...but was used to solve a lot of different puzzles which I thought were really cool and creative.
3. Kirby is not so much known as a Puzzle Platformer...but this Kirby game really did it right. I liked how certain powers had to be used for certain things and was often necessary to get a sunstone (much like powers and dual powers were needed for getting certain shards in Crystal Shards). It was a familiar mechanic which prompted you to use all different types of powers and really master them all. I like how the game made you think and experiment.
4. Keychains!!! I love it when games have extra things that you can do...and the keychain collecting was right up my alley. Keychains are scattered all over the world. You collect keychains which showcase characters from all the different Kirby games...and you can even find super rare keychains. Collecting so many earns you titles, and stuff like this always has me super excited and gets me super interested in a game and completion.
5. There is not just the storymode to keep you entertained. Kirby Triple Deluxe has many different things from a multi-player dash to a battle arena, and, once the game is beaten, you can play it again only this time it is times and you are playing at King DeeDeeDee!! It adds extra challenge to the game and gives you so much extra material that you can still be playing it for days after the game is already beat. Mix that in with trying to get 100% completion and you have a real challenge on your hands.
6. The final boss battle is exhilerating! I am not used to boss battles in Kirby to be too intense. Even the one in Crystal Shards was a little plain and just one, long, drawn-out battle. But in Triple Deluxe, not only was the boss battle a surprise (because we thought we knew the true villain but he was just a pawn), but this boss scared me (she is super demented), and the final battle was at 3-4 parts. First you have to get through the DeeDeeDee mini-boss which is two parts (they give this fucker an AXE!!!), then you go to fight the wasp queen whom you fight in her normal form, then she fuses with the DreamStalk...so, then you have to play a cannon mini-game to break through some vines. You beat her in her bloom form once, then you have to fight her one final time, only this time, using your skills with the Hypernova Seed. My palms were sweating the whole time because every time I thought I had beaten the game, it threw something else at me.
7. I like the fact that Streetpass can play a part in this. Before every boss battle, Waddle Dee throws you a healing items which is sent to the touch screen for use for when you need it. When you do the streetpass feature, you get better items, and its really cool that your friends can help you in-game.
8. I liked the mechanic for jumping between the foreground and the background...this was really cool and again, it was just one more thing which really made you use your head when you are trying to find Sunstones and keychains.
9. Level design is amazing! It never gets boring and is always fresh and new! This is not a feature throughout the whole game...but I have to mention the haunted Castle levels. There is a part where you are just running around and there is a mirror bhind you. The mirror reveals what is really there while the path you are walking is an illusion. It makes you pay attention to something else other than Kirby, and I always thought it was really super cool!
1. While this was not a huge deal, I hated the fact that they stole the mechanic from the "New Super Mario Bros" games. The items being reserved in the touchscreen, the sunstone collection for game advancement and etc. It was basically the same as collecting those Large Medallions in Super Mario 3D Land...and I guess it kinda bothered me that they were just recycling video-game-mechanics like that instead of trying something new.
2. The collection mechanic could get pretty hard at certain parts, but, overall the game was too easy. I mean, Crystal Shards was hard, even the original game "Kirby's Adventure" was hard...but this game was something you could breeze through. I never got below having 7 lives. Ever.
3. Speaking of lives...that was another thing that bothered me. Say you end your gaming session with the beetle power and 13 lives. When you start the game again after whatever amount of time, Kirby has lost his power and you are back down to 7 lives. I guess this would add to the challenge since you have to start fresh all over again, and it does not allow for life-pile-ups like in other games, but, more or less it just got on my nerves.
4. Bell power was too powerful. It was closer-range so its supposed to have more power...but this thing was OP. I deliberately did NOT use it because I wanted to make the game somewhat challenging.
5. Circus power is useless...that's all I'm saying.
6. Sometimes the game made it super difficult to get the sunstone. I know this is supposed to be the case, but, I would play the same level 3-4 times before getting the damned thing because it is just so hard. I mean, come on! The rest of the game is so easy, and yet, you do this? I dunno, I hate playing the levels over again because you cant just quit out once you have the sunstone. You have to keep playing until you finish the level and it just became a nuisance after awhile.
I really cannot say anything truly bad about this game. The stuff I mentioned in the Cons was all stuff I really had to hunker down and think about, and, even then, it is more of a nit-picky thing than anything serious that you would have to worry about. I loved this game and other than the fact that it was too short and a bit too easy (again I am spoiled because of Crystal Shards), this game ranks among some of my favorite 3DS titles so far. It was very enjoyable and I will pick it up from time-to-time I am sure.
Anyways...this game gets a 10/10 from me.
So, leave a comment down below letting me know your favorite Kirby game and what you personally thought of Triple Deluxe. Let me know if you want to see more gaming reveiws in the future. Also, for Club Nintendo members and Kirby fans...right now until June 8th, 2014 --- Nintendo has Kirby's Adventure as a download for the 3DS (200 points). I went and got mine yesterday and have been in nostlagia-ville since. So, if you want to, you need to hurry up and go get that before it goes away (I believe the other game is Brain Age). That's all I have for now, so, until the next one
|Posted on May 28, 2014 at 6:20 AM||comments (0)|
1st Gen - 5th Gen
This is a question that nags at me from time-to-time, but, I really have to wonder: Have Pokemon games become harder over the years, or, have they becoem easier?
The thing is, I am quite torn as you will see...but, lets go ahead and point out what is the most obvious answer. Most people would say that Pokemon games have become harder, and in some ways, I really have to agree. From a gameplay standpoint, the Pokemon games got harder and harder with each generation. In generation 2 you had the held-items as well as the addition of Dark and Steel types to add to the playing field. Pokemon like Charizard became Fire/Flying and there were other Pokemon who suddenly had dual-types as well.
Then, in Generation 3, we introduced Pokemon abilities, the natures, and etc. So again, that added a whole new level of playing to field as we now had to deal with droughts, sandstorm, Pokemon with levitate, and etc. The 3rd Generation also introduced Pokemon with forms which changed up the playign field again.
This would saty the same all the way up until you reached the 6th Generation which then added in the new Fairy-type. Not only were there new Pokemon that were this new type, but, old Pokemon now dual-typed as well. The new Pokemon games from 6th Gen also brought in Mega-evolutions, which, on top of everything else moght jst conclude that Pokemon only got harder over the years.
Whereas in the first generation, kids only wanted cool Pokemon that seemed really strong, nowadays people fuss about EVs, IVs, Shiny, hidden abilities, and egg powers. It's a very different ball park from what it used to be.
So, with all this evidence, you might be asking: You just proved that Pokemon games got harder. So, why are you torn?
That is a good question.
Remember when I mentioned held items and hidden abilities? They may make things harder, but they also make things easier in the game. Water absorb and thick fat...things that can either regenerate a Pokemon or keep them from taking as much damage make for easier gameplay if you know what you are doing. Levitate keeps ground moves from hitting, focus sash lets your Pokemon hold onto that last pinch of HP which can earn you victory. Even new moves like U-Turn and Volt Switch allow for Pokemon to retreat from battle but do a little damage first. I mean, mastering abilities mixed with held items and etc can usually make gameplay a breeze (not speaking competitively).
Also, in the 5th Gen, do you remember what happened with the TMs? Technical Machines teach Pokemon a new move but used to only be good for one use. Nowadays, if you get a TM you can use it over and over again, as many times as you want! That means, you dont have to sit there and ponder over who should have Blizzard more, because you can just teach it to any Pokemon you want and still have it for later in case you change your mind again!
Also...Battle Points. Every game after 3rd Generation has a colloseum or some other form of battle palace where you can go, fight NPCs, not gain experience, but, you earn Battle Points (BP) which can then be exchanged for prizes. TMs, Held Items, even Rare Candies --- you can get them all if you have enough BP (and have the patience to battle over a thousand times or more).
In the 6th Gen, things have been the easiest thus far. Experience Share is across your whole party, not something that is held by only one Pokemon. This make for really fast and even leveling, and you dont even have to to try! I have a whole party of lv.100 Pokemon and I did not have to break a sweat to do it. I havent leveled a Pokemon that high since my Ruby Version (no joke).
Also, the speed training helps you build the perfect Pokemon Stats, and Pokemon Amie makes happiness levels easier to achieve than ever before!
It's not only the games themselves (as far as gameplay) that have gotten easier, but, the community is easier to access now too. You can trade with people from all over the world using the internet. We have things like Pokebank which makes transferring and storing Pokemon easier than ever before. So while some of the games seemed extremely hard, I really cannot decide whether Pokemon games have become harder or whether they have actually become easier when you sit and really put everything into perspective.
I mean, in 1st Gen you did not have things like breeding, so you could not worry about the IVs, you could not really EV Train (as far as I know). You did not worry about natures, egg powers, whether or not it was Shiny or had Pokerus. You could not complain about its ability or its nature, you just liked it, you used it, and it wither worked in your party or it didn't. Simple as that.
Yet, playing the old games is still a challenge. You still struggle to beat certain people, certain leaders, and it's all because your options (as far as what you can catch and train) is actually pretty limited. TMs can only be used once, your bag can only carry so much stuff. It's so amazing how far we have come...but yeah, as always, it's merely some food for thought.
But, that's all I got for now...so leave me a comment down below letting me know what YOU think about Pokemon games. Harder or easier?
Can't wait to see your reply
Until the next time then.
|Posted on May 21, 2014 at 7:50 PM||comments (0)|
Look how BEAUTIFUL it is!!!!!
So, those that know me in real life know how much of a Final Fantasy nerd that I am. I own almost every Final Fantasy game (in the main series) with a few spin-offs in between, and yeah...if a game comes out, I generally know about it. Well, over the past weekend I ran across a guy who sold my g/f and I a PS3 with a bunch of games (the HD mix of FFX and X-2 was included in this batch) for $300...later that night, we were drinking at the bar together, and he offered me a PSP for $40.
I have never owned a PSP, in fact, the only way I have ever played certain Final Fantasy games has been with an emulator because they were PSP exclusive, and, the system was always too expensive for me (I prefer the DS anyways). While I always wanted a PSP, it never took priority over other things. Still, this was a steal. The door to the PSP was broken (so there was Army tape keeping it on), but, all-in-all the system ran fine, had a memory stick for 20GB, and already had some pretty good games on it. How could I refuse?
So, here was the catch with the PSP...it could play 'bought' games, but, it could not connect online to update said-games because it was 'modded'. Another catch with this PSP is because buying games would be so hard, usually, the only way to play anything new on this system would be to treat it like an emulator and download ISOs so that it acted like an actual game saved to the memory and blah, blah, blah...free games that basically held some glitches, might not always work, and etc.
Long story short, after getting a few games that I wanted (like Little Big Planet and Corpse Party), I decided to search and see what ISOs were available for "Final Fantasy"...and that's where I found Type-0.
Is this a real game? Yes. Is it legit? Yes. Is it absolutely gorgeous and contain a 10+ cinemtatic opening with lots of blood and murder? YES!!!
But...hold on...before your panties get any wetter...this game is only avaialble in Japan.
I'm not even talking about it coming out later for Europe and North America...no...Square has said that this game will never be translated into any other language.
Trust me, I am NOT happy about this news...AND the fact that their reasoning was all because they gave us "Lightning Returns" instead...that made me all the more pissed.
From what I have gathered about this game (only by playing it in Japanese---which I cannot understand), basically, there are these nations which make up complete harmony in the world; that Harmony being a Crystal of some sort which I guess would hold power then to the entire universe. My guess is that this Crystal can only be controlled when all 4 elements or nations are brought together or maybe they have a relic they have to use to awaken the Crystal's power? Hell...maybe I'm completely off, but, this is what I gathered.
Anyways, each element of this one unified thing is represented by a single nation. So, there are 4 nations, and then one nation decides that it wants to start a war. So, this yellow nation tackles this red nation, and the red nation (though appearing weak at first) brings out its trump card which are these spell-casting, summoning, students with fantastic hair. Seriously.
Then you get a 15-minute long cinematic of a wounded warrior from the red nation, talking with his other wounded friends when the yellow soldiers step in and start killing everyone. Blood is EVERYWHERE!!! So, the wounded kid watches as all of his friends die, and he is about to die as well (because his side wound prevents him from getting away) when a Chocobo dives in and saves his life. It is assumed that this chocobo is the kids mount. Next scene they are riding along, then the kid falls off of the chocobo because he is too weak.
They are riding again, make it to a building which seems untouched, we think the kid is finally safe, but, then the yellow soldiers attack again, kill the kid's chocobo, he tries to heal it, but it fails...the kid is also dying at this point.
Some fellow red people come out, try to heal the kid but their magic is not working...and the final scenes before gameplay consist of the dying kid hugging his dead Chocobo, sobbing, and eventually it is implied that he dies himself. Yup.
The gameplay itself was too hard for me to understand since it was not in English, but, the character you start playing as seems to use a lot of magic as his only weapon seems to be a card that he is holding in his hand. Moving was fluid though, and game design was absolutely gorgeous, so, I really can't complain.
What I CAN complain about is the fact that we will never see this game. I mean, why? In America, Final Fantasy sales shoot through the roof. Considering that Japan gave a general approval of 86% for this game, I can only imagine what the scores would be like if this thing ever hit American shelves. But yeah...I'm sad, because it looks so beautiful and so interesting, but alas, I do not know Japanese, and therefore, I cannot play it
Granted, people have been working on an English path for this series...it just has not come out of Beta-testing yet, and might not for another couple of years *sigh*.
Oh well, here's hoping I might have the chance to conquer this thing one day.
Anyways, leave a comment down below on whether or not you would like to play this game or not...also discuss what you would hope for in the story, and what you can speculate about this 'war'? Doesn't it remind you of something *FFIV cough, cough*
Anyways, that's all I got fornow. Until the next one, have a good day everyone!!!
|Posted on May 19, 2014 at 10:25 AM||comments (0)|
Date Beaten: 05.17.2014
**WARNING: SPOILERS AHEAD**
Most of the people whom have watched my channel have followed the more popular "Lets Players" like Cry, Markiplier, and PewDiePie...well, LIMBO is not a new game. In fact, LMBO is already 3-4 years old!!! How about that?
Anyways...I first heard about the game when I watched PewDiePie play it back in 2012 (I think that's when it was). I had never seen an Indie game before (I had no idea what they were), but the whole game just mesmerized me. I loved the style, the ambience. Everything about this game was really unique and drew the player in.
So, the other day I was walking around Augsburg with my girlfriend, and, we decided to go into the used media shop that we always visits when she comes over to see me. This place sells CDs, DVDs, and naturally, they sell video games (only ones that play on Cd-Roms). Well, my last visit found me "Two Worlds" which is not too bad of an RPG once you get away from all the crappy voice-acting and the lag...and a few visits before that, I found Final Fantasy Origins which had both Final Fantasy I & II --- so, I was hoping to find another treasure.
Needless to say, there behind all the Sims expansion packs was LIMBO, the limited edition box-set for 15 euro. It was a stal really, I mean, this is a really great game! So, I begged my g/f to buy it for me, and we ran home with it and began to play. The Limited edition box set came with stickers, postcards, and a bunch of other little nifty things that let you look deeper into the development and world of LIMBO.
Lets just say, it's hard to get my g/f to like something when it comes to video games, but, the minute we started LIMBO, she was hooked.
I guess that I am getting a little carried away, so, let me tell you a little more about this game:
LIMBO is a game with no real storyline, and nothing to explain who or what you are...or even where you are or why. It throws you ino this world of darkness and confusion, and the only thing you know is that, no matter what, you must proceed forward. It is implied that you ae looking for your sister (I only found this out online). There are no cinematics, no voice acting, the world is in black, white, and grey...and it would seem that anything and everything is out to kill you.
LIMBO is a 2D Platformer that works with a system that has been dubbed "Trial and Death". Basically the whole game is not so much about the platforming (all the time) as it is about the puzzles. While you can play around with some of the puzzles...with most of them, even the slightest error results in your death (which is why some people claim that this is indeed a Rage game).
Still, the puzzles range in difficulty, and where most games start off with easy puzzles which gradully get harder, LIMBO mixes it up. You might get a really hard puzzle, but the next three will be a breeze before you get stuck again...and you WILL get stuck. My g/f really likes puzzles and a challenge...and with LIMBO's easy controls, she was right in her element which is why she loved the game so much. Even with the lack of story, the atmosphere alone will draw anyone in.
There really is no music, and you really feel as though you are all alone in this dark and eerie world.
As I said...the puzzles range in difficulty, but the hard ones are really HARD. Leap of faith after leap of faith and you will still wonder what your supposed to do. Button mashing rarely helps, and sometimes you will just sit there looking at the screen and know that you're missing something, but what?! It can get rather frustrating, but there is something about this game which makes it impossible to rage quit...it's the one challenge you just cannot give up on. Thank goodness for unlimited lives and a checkpoint system, right?
There isn't much else to say about this game...with the lack of story and cinematics, as I have said before, the only thing that you can really do is to just keep pushing forward. Puzzle after puzzle, you just keep going until at last you get to the end. I can't really say that there are any huge moments in LIMBO...throughout the game, there is only one real moment which can be considered a BOSS-battle, and that is your bout with a giant spider in the very beginning of the game. After that, nothing else ever chases you (except for some humans that try to kill you), everything else is just overcoming obstacles like hitting the right switches, avoiding electric rails, and fighting against gravity itself.
The little boy you control is pretty limited as a character. He cannot jump very high, cannot swim (he can only wade in water up to his waist and then will drown). He cannot fall from high distances, but can climb ropes like nobody's business. He can swing on vines and chains, and other than that, he is completely dependant on the tools he can use in his own surroundings.
You have to avoid bear-traps that blend in with the grass, rolling boulders, crumbling columns, wooden spikes, hunters, giant spiders, maggots that dig into your brain only allowing you to move in one direction...gears and saws, electrcity and gravity machines that will fling you into nothingness. But that's the gist of it...you press forwards, you break through that final puzzle (literally), and at last, you find your sister.
So...lets get to review part, shall we?
1. Great visuals. It's weird how something that is just black, white, and grey can really set the mood. I don't know hot explain t, but it all just fits. The fact that you are nothing more than a shadow of a person and everything is just layered the way it is...just makes for the perfect atmosphere. Another great thing is that things you do in the foreground sometimes effect what is in the background which gives the game more depth and feeling, like you are not just playing on a scrolling screen. It makes it feel alive and not so plain.
2. Ambience: There is no music (not really), and the slight sounds of bird, water, or the crackles of electrcity really put you into character and remind you that you are a little boy in a dark and scary world where EVERYTHING is trying to kill you.
3. Barely any gamer skills are needed. You just need to know how to move, jump, and drag things. that's it. This means the game can be enjoyed by anyone that liked solving puzzles (who really like to use their brain).
4. The puzzles are amazing. As I said above, they range from easy to extremely difficult, but they do not gradually change. One easy puzzle will leade to a really hard one, which will lead to three more easy ones, a hard one, and then one that seems near impossible. This makes the game really fun to play because you never know what to expect from the next challenge. While it might not have a multiplayer setting, because the puzzles can be so hard, this game is still fun to play with a friend (in this case I played with my g/f) and it's really fun to pass the laptop back and forth to see who can figure out what.
5. Trial and Death...I like this system. You may have unlimited lives, but that does not mean that you can breeze through this game. Some easier puzzles allow you to tinker around and try different ways of going about solving it...but with other puzzles, one wrong calculation is your death. This means, you really have to think of things ahead of time.
6. The story leaves a lot up to the imagination...with no cinematics and no voice-acting, and etc...you get to jump right in the game and really try and figure out what is going on for yourself. You can become whatever type of person you want to be in whatever place on whatveer quest. It's all up to how you want to see it. While a storyline is kinda implied online, you don't have to go with it.
7. Scares and Laughs? I can't decide if the game is really eerie or if it is really funny. While playing it with my g/f, she got freaked out by the spider and would always throw the laptop at me if it came around. But, even when we died due to a puzzle, the deaths were gory but it just made us chuckle when we would fuck up for whatever reason. So really, the game never got boring.
It's becoming more and more rare these days, but here we have another game in which I really cannot find anything wrong with it. The only things I could say that sucked about the game was indeed the lack of story...while I said up above that it was not a problem, while it really isn't, I am the type that likes to know what I am working for. Even my g/f agreed that the game could have had more story and a better ending than what it did. The game just did not feel 'final'. It was still really amazing...but left you feeling like there was something more.
The only other complaint I might have about the game were some of the harder puzzles. I will admit, my girl and I had to cheat a couple of times because we got stuck. Granted, it was only for a few puzzles...but still, we were kinda angry that the puzzles were so hard that it had to come to that.
So...this game gets a 10/10.
Visuals are amazing, setting is amazing, graphics, gameplay, etc...everything is just amazing! It's one of those games that draws you in and it wont let you go. You struggle through it, get angry at it, laugh, cry, get scared, but nothing makes you want to quit. I like that ina game. I like a challenge, I like a span of emotions from happy to sad. But I hate it when I game is too hard and too frustrating that it makes you want to quit. LIMBO doesn't do that, which is why it gets the highest score I can give it.
My advice? The game is short and anymore you can get a used copy pretty cheap. It barly takes up any space on a PC (I was playing it on my HP laptop and it did just fine), so yeah...go out, buy it, and enjoy it. You wont regret the purchase. Well, that's all I have for today.
But, until the next one then, have a good day everyone!
|Posted on May 4, 2014 at 8:10 PM||comments (0)|
Alright, so I put more of my videos into the videos-section.
Here's what has been added to my growing number of...well...things:
---Farewell to TPP Emerald.
---TPP FireRed hath begun!
---The Voices of TPP // Potatoes!
---Failed Slender Bit...
---Sam Talks // Yoshi Touch & Go.
---Farewell to TPP FireRed
---Twitch is tackling Platinum next!
---Final Fantasy I // Part 14
---Pokepasta: Ghost Black Version
---Pokepasta: DECISIONS [Version 1]
So that's all I got for now.
I'm sure I will have more to add in the next weeks to come
|Posted on May 4, 2014 at 7:45 PM||comments (0)|
It's not really a site update...but, I am really running out of things to discuss on here that I have not already discussed in my channel.
So, recently...I decided that perhaps video-game reviews would be best through a "Sam Talks" format where I can actually show game footage and talk about my particular experience with a game. While I cannot really give it a rating (as I am no professional with this), I can still talk about the things I liked, things I didn't like and etc.
Every game I have covered thus far (and reviewed already in this blog) will eventually be covered in a video. So, what does that mean?
Well, originally I was going to stop doing reviews on here because I was making videos over the things that I played and eventually beat...but then I decided that I could do BOTH game reviews on here, as well as whatever else I wanted to talk about. Alright, so, this section of the website was supposed to be all about gaming discussion, but again, we run into the issue of me not knowing what to post here, because I am not getting any feedback on what people would like to see.
I would love to still post game reviews, I would still like to talk about gaming theories, mysteries, and news...but I guess it's just really hard to post conent in this section when you're either:
1. Making a video on said-topic
2. You never know if anyone actually reads this stuff.
Really though...if there is anything at all that you would rather see in this section then let me know in the comments below. I do what I do because other people enjoy it. I'm here to please
Therefore, if there is anything I can do to make my website better, make my videos better, then please...just let me know, okay?
I know that I have been neglecting this site and neglecting this blog for too long...so, I will try and get more posts up ASAP.
|Posted on April 16, 2014 at 2:55 PM||comments (0)|
Nothing special going on here, just thought I would let you know that our lovely video-section has been updated with all the newst videos (even though there are still more to come).
If you are not following me on YouTube (but are here for some odd reason), these are the new videos you can now find and watch whenever you please:
--- Sam Talks // Pokemon Dream Radar
--- Sam Plays Pokemon Stadium
--- Sam Plays Super Smash Land
--- Sam plays Super Smash Bros.
--- Sam Talks // Twitch Plays Pokemon
--- FF1 Part 12
--- FF1 Part 13
--- Bloopers Video 1
--- Sam Talks // Two Worlds
All these videos have been put into their respective categories, so hopefully they are not too hard to find.
Other than that, I am really sorry for all the time I have been away. I have had a lot going on which has kept me occupied, but, I'm trying to get back into the game. Anyways, there will be some new games starting up. I tried to play SLENDER, but, that did not work out (so the video was put into the Bloopers section)...but, I will be starting some new series as soon as I finish Final Fantasy I.
Um...I'm debating on whether or not I should play "Two Worlds" // also, I started a new Pokemon Hack called "False RED" which should prove to be interesting.
I still have videos to put up from WoW and AION, and other than that, I have more N64 games that I want to cover in order to add to the list.
If there is anything at all that you would like to see (even if it is just more of an existing playlist or playthrough), please let me know!!! I want to know what will get you more interested in the channel and into retro gaming
Anyways...that's all I have for now, so, until the next one: Have a nice day everyone!