|Posted on May 4, 2014 at 8:10 PM||comments (0)|
Alright, so I put more of my videos into the videos-section.
Here's what has been added to my growing number of...well...things:
---Farewell to TPP Emerald.
---TPP FireRed hath begun!
---The Voices of TPP // Potatoes!
---Failed Slender Bit...
---Sam Talks // Yoshi Touch & Go.
---Farewell to TPP FireRed
---Twitch is tackling Platinum next!
---Final Fantasy I // Part 14
---Pokepasta: Ghost Black Version
---Pokepasta: DECISIONS [Version 1]
So that's all I got for now.
I'm sure I will have more to add in the next weeks to come
|Posted on May 4, 2014 at 7:45 PM||comments (0)|
It's not really a site update...but, I am really running out of things to discuss on here that I have not already discussed in my channel.
So, recently...I decided that perhaps video-game reviews would be best through a "Sam Talks" format where I can actually show game footage and talk about my particular experience with a game. While I cannot really give it a rating (as I am no professional with this), I can still talk about the things I liked, things I didn't like and etc.
Every game I have covered thus far (and reviewed already in this blog) will eventually be covered in a video. So, what does that mean?
Well, originally I was going to stop doing reviews on here because I was making videos over the things that I played and eventually beat...but then I decided that I could do BOTH game reviews on here, as well as whatever else I wanted to talk about. Alright, so, this section of the website was supposed to be all about gaming discussion, but again, we run into the issue of me not knowing what to post here, because I am not getting any feedback on what people would like to see.
I would love to still post game reviews, I would still like to talk about gaming theories, mysteries, and news...but I guess it's just really hard to post conent in this section when you're either:
1. Making a video on said-topic
2. You never know if anyone actually reads this stuff.
Really though...if there is anything at all that you would rather see in this section then let me know in the comments below. I do what I do because other people enjoy it. I'm here to please
Therefore, if there is anything I can do to make my website better, make my videos better, then please...just let me know, okay?
I know that I have been neglecting this site and neglecting this blog for too long...so, I will try and get more posts up ASAP.
|Posted on April 16, 2014 at 2:55 PM||comments (0)|
Nothing special going on here, just thought I would let you know that our lovely video-section has been updated with all the newst videos (even though there are still more to come).
If you are not following me on YouTube (but are here for some odd reason), these are the new videos you can now find and watch whenever you please:
--- Sam Talks // Pokemon Dream Radar
--- Sam Plays Pokemon Stadium
--- Sam Plays Super Smash Land
--- Sam plays Super Smash Bros.
--- Sam Talks // Twitch Plays Pokemon
--- FF1 Part 12
--- FF1 Part 13
--- Bloopers Video 1
--- Sam Talks // Two Worlds
All these videos have been put into their respective categories, so hopefully they are not too hard to find.
Other than that, I am really sorry for all the time I have been away. I have had a lot going on which has kept me occupied, but, I'm trying to get back into the game. Anyways, there will be some new games starting up. I tried to play SLENDER, but, that did not work out (so the video was put into the Bloopers section)...but, I will be starting some new series as soon as I finish Final Fantasy I.
Um...I'm debating on whether or not I should play "Two Worlds" // also, I started a new Pokemon Hack called "False RED" which should prove to be interesting.
I still have videos to put up from WoW and AION, and other than that, I have more N64 games that I want to cover in order to add to the list.
If there is anything at all that you would like to see (even if it is just more of an existing playlist or playthrough), please let me know!!! I want to know what will get you more interested in the channel and into retro gaming
Anyways...that's all I have for now, so, until the next one: Have a nice day everyone!
|Posted on March 2, 2014 at 8:10 PM||comments (0)|
I know that I have been away for a good, 5 days now without a post...and I am sorry, but I have been planning for my trip to Italy!!!
Still, I did a good deed today, and finally updated the video-section on the website: Wooooo!!! Seriously though, I should have gotten to it sooner...but, I was originally waiting to post some content only after I had written about it (the random N64 games *cough, cough*)---still there are new things that you can now watch:
1. Paper Mario 3-5
2. Another Complete Yoshi Story Playthrough.
3. Buck Bumble
4. Body Harvest
6. More Guild Wars videos!!!
And there are still more to come. As far as recording goes, I'm still on the ropes about what to work on next. I know I should finally finish FF1 and get onto the next game, but I still have another AION video to post as well as more N64 games.
That, and, I also want to work on Guild Wars, so I'm not sure what will be going on. Still, no matter what happens, I will keep you all updated. I should just finish the FF1 series first and I might go ahead and do that since I can just add audio later if any at all. Also, I need to work on Guild Wars because I want us to get to the next section.
You could make this easy on me and just let me know in the comments below what you would rather see next. The more I record, the more I can upload before going to Italy. I have 2 weeks, so tell me really quick what you personally fancy more.
But that is realy all I have for now. Just wanted to let you know of the little updated tid-bits.
So, until the next one...have a good day everyone!
|Posted on February 1, 2014 at 1:30 PM||comments (0)|
A lot has been happening on my end, and I have been shooting out videos faster than I can post them on my Facebook page, or even copy on here! I have so many new things that I am working on that it all has been crazy!!!
Why so crazy, you ask? Because, I finally got in my N64 controller that plugs right into my PC!!!
The reason I stopped playing games like Paper Mario and then refused to play other games I love from the platform is because the controls on the keyboard were always way too hard. It's hard enough to play GBA games, let alone games that require the yellow C-buttons and the Z-trigger. So, for Christmas I decided to spoil myself with a late gift, and this controller was the result.
Now that I have the controller, I have been able to play the games I always wanted to showcase...classics like Yoshi's Story and others. I have already started the Yoshi Playlist and have 2 different completed playthroughs of Yoshi's Story done already
But, I decided to take things one step further as well.
I owned an N64 as a kid and still have my old console back in the USA...but while I may have had most of the popular games from that era in gaming, there were still a lot of N64 games that I never got to play, and plenty more that I never even knew existed. Thanks to the internet, I am able to look up all the different games that came out for the N64 in America and Japan, and, with the Project64 Emulator, I am able to give them all a try to experience the things I could not.
Plus, now that I am a little more grown than I was way back in the day...my understanding of gaming is greater, and thus, I can understand controls a lot more, and probably get past a lot of things that I could not when I was younger.
So, as you can already guess...I will be starting a new Project where I am going to try and tackle one new N64 game a week. I might even do 2 or 3 in a week if I really feel like it. I at least want to have some new video of some new game every week, while trying to keep up with my current series when I have the time. Not only will making these videos do my "retro gamer" title justice...but it will give me a nice break from the titles I am tired of playing.
We are almost done with FF1, Guild Wars is nowhere near finished, and Paper Mario has also just gotten started. Still, I know that I like variety, and so, this is something that is cool and entertaining for me, and, I hope it will be cool and entertaining for you guys as well.
Nothing really more to report here...but hey! If you want to, leave a comment down below with any games you might want to see me play on the N64. I'm not sure that I will always find a file for it, and even if I do, it may not be a good file...but either way, I would like to know what games you enjoyed from the N64 series and why.
Until the next one...
Have a nice day, everyone!
- Site Updates:
I will be updating the video section shortly to include all the new videos I have done lately.
I really need to try and keep up with this section more often, but, you can always stay on top of things via my Facebook Page AND the youTube Channel directly.
|Posted on January 16, 2014 at 2:50 PM||comments (0)|
Obviously I have not written a blog in quite some time, so, I figured I might as well give you an explination. XD
Today is my 4-Year Anniversary with my special someone, BUT, she is busy hooking up our new 40' TV...and thus, I can write to you guys! Thanks to everyone that has been watching my videos. I have started to get comments on the most random videos I could imagine (obviously people want the Shiny Giratina but I also got comments on my LotGD playthrough as well...odd), and, on top of that, views have been going up a little bit.
As I have stated before...I don't expect to be famous. I don't expect to have a bunch of fans or followers...the things I do, I do as a hobby and just for fun...but, I am grateful for those that generally like my videos and find me somewhat entertaining.
But...I am getting off track.
For Christmas last year, I was really, really spoiled...and that meant that I got a whole bunch of new stuff which will aid me in continuing my videos and playing new games on my emulators. First of all, I got my gaming headset....I still have not figured out all the kinks. The audio still echoes really bad, and it does not like my video recorder...so we will eventually work all that out.
I also got an N64 controller that plugs into my PC so that I can play all the N64 games without so much complication (things I have been wanting to play for awhile but couldnt because controls were too wonky).
Lastly, I got Bioshock (Rapture Edition), Bioshock Infinite [Both are on the XBox so I wont be able to record them ], Final Fantasy IV for my DS, along with a few other games...AND:
That's right. Awesome Okami Decals for my 3DS to get me more pumped about the games I still need to beat, which leads me to the next point:
NEW YEARS RESOLUTION!
So, for New Years I decided that one of my many resolutions was to beat more video games. Unfortunately, I have the bad habit of getting stuck in games, then getting so frustrated that I quit the game right at the end, and just assume that (mentally) I have beaten this game. But, when I look at said-game later on, I feel guilty that I never beat it...but am too ashamed for having quit to pick it back up again.
Last year I started this resolution by picking up Final Fantasy 3 again (after I started it, could not find the Gnome Village) and then gave up. Right now I am over 30 hours into the game, all characters are level 60...I lost to the final boss at level 55, so I will be attempting the battle again very, very soon. I know that after I beat that game I already have another one in mind: "Okamiden".
I got this game the same time that Pokemon White came out (which was around my birthday). My g/f had reserved the game for me, so I got the cleaning cloth and the paintbrush stylus as well (my nice little added bonus). I loved Okami on the Playstation and had played it several hundred times over (no joke), so, this game was high on my priority list.
I got over 90% of the way through the game and then I got stuck...in a Temple. I could not solve the puzzles and it seems like I looked everywhere for answers (except online). I did not want to use a guide to help me with this game, so, I got frustrated, put the game down, and never picked it back up again. But after FF3, I am starting a new file and IT IS ON!!!
I promised a recording update...so here it is! I am still planning on playing AION, will get back to Guild Wars, and I am going to continue playing Final Fantasy (the first one) because we are already so close to beating it.
As far as old games go...like "Link's Awakening", "Pokemon Brown", and "The Final Fantasy Legend", I am just not feeling them right now. I might continue them someday, but as for right now, I have other things that I am more interested in. I hope you agree with these decisions. The only other thing I have planned will be my "Paper Mario" playthrough as well as an extra long video showcasing "Yoshi's Story".
Videos will be added to the video-section soon. So, if you're NOT following me on YouTube (why would you not be doing this?), you can watch all the videos here
That's all I go for now...so, until the next one. Have a nice day, everyone!
|Posted on December 23, 2013 at 3:25 AM||comments (1)|
I have been wanting to do this for quite awhile...and while it was never a fair comparison to begin with (in my opinion), today we are going to pit Final Fantasy against The Final Fantasy Legend and see who wins. My hatred for the The Final Fantasy Legend is well known, but I'm going to make this as non-biased as possible by posting facts about the game via the interwebs, and I will try to leave out as many personal experiences as I possibly can.
Also, because Final Fantasy also has so many more games that came after the first one along with spin-offs and sub-series, for the sake of this blog, we will only be focusing on Final Fantasy I and the first Final Fantasy Legend, okay? So let us delve into this thing starting off with: The Final Fantasy Legend...
- The Final Fantasy Legend:
The game itself was released for the GameBoy in December of 1989 by Square Co.
While it was called something completely different in Japan: (Makai Toushi Sa·Ga (魔界塔士 Sa・Ga?, Warrior in the Tower of the Spirit World ~ Sa·Ga) // in North America and other places around the world, it was linked via it's title to the Final Fantasy series in order to draw in more sales.
This game is obviously the first in the series and as well, it was also the first role-playing game for the GameBoy.
Wiki sums the game up pretty nicely by saying: "The game follows the story of four heroes who attempt to scale a tower at the center of the world that supposedly leads to paradise. The four heroes may belong to one of three character classes, each housing a unique customization path."
Some more useless facts about this game is that it came out in wake of Tetris' success, uses a turn-style system similar to FFII, and later became something of an inspiration when making the first "Pokemon" game (which means I at least have a little respect for it). Over a million of this game has been shipped, and while reception is said to be very mixed, it is supposedly marked as one of GameBoy's greatest games.
What do I think?
Well...lets pick this apart piece-by-piece, shall we?
- The Story:
--- The story is very interesting. Without going into the dialogue at the beginning of the game, the blunt aspect of this is that you are a party of four heroes trying to climb the Tower that is said to lead to Paradise. But, upon arriving at the Tower, you discover that it has been locked by a Dark Lord who has sealed the entrance with a magic key.
Soon after, you learn of the key's whereabouts (in a statue located via a neighbouring town), and you set off to retrieve it. But, when you finally make it to where the key is located, you find that it cannot be accessed because the statue is practically naked. It is missing its sword, shield, and armor. By talking to townsfolk you learn that these three magical artifacts are held by three Kings that rule over this land...but you also learn that the three Kings are currently fighting each other in order to gain the others' magical artifact and that these Kings would never relinquish such items to you.
Even when you go into the nearest Castle, any guard you go to will immediately spirit you out of the Castle, and, even when you make it to the King, he just yells at you and says that you will never get his item.
So basically you have to travel to a different Kingdom, fight the King, and get his item...you do similar things for the other 2 items...and that is just the beginning of the game. Once you make it into the Tower you climb each level and fight a boss that tries to dissuade you from reaching the top. Finally you reach the top, see someone you have encountered before, realize that Paradise is just s sick joke, this man is actually "The Creator" aka God, and in the end you fight and kill him and that's it. It's complicated but simplistic all at the same time. But there really is no happy ending. You finally make it all the way up to the Tower after barely surviving the ordeals to even open the thing, then you are forced to kill God, and that's it...that's the end. Sounds more depressing than anything...
Either way you get to build your own team and name all your characters giving it a more personal feel to it which is cool.
- The Battle System:
Yup...you're looking at it. Here is the battle system.
As it said up above, the battle system is turn-based. Basically you sit there and go through your entire party, pick out what their functions are, and then you watch the battle play out. And when I say "watching the battle play out" I mean reading through text that tells you what is happening and watching some numbers drop on the screen,
You see your enemy, but the enemy is not animated, he never moves. You can't even see his HP, MP or anything. So even as you are hitting him, you have to guess what his HP is based on how often you hit him and the damage you inflict. Your party never moves either, you can only see them in a tony box on the left-hand side of the screen...and again, the only thing you can do is stand there and watch numbers drop.
Granted, I cannot complain too much because this game was the first of its kind on the GameBoy...which I think was a mistake. I think they could have done so much more with this game on a different platform and THEN try and import it onto the GameBoy...but they didn't, and so, this is what we got.
Anyways, after defeating a monster or mob (because there can be multiple enemies) sometimes a monster will drop a slab of meat. This can be eaten by a mutant and depending on the monster type, the mutant will then transform into a new being with new stats and new powers. This transformation can make them more powerful, or, it can make them weaker. It's basicaly just a button mashing-thing when it comes to the battles in this game. Controls are really simple, you are only given the choice to fight and run...sometimes you dont even get a choice to use items which can make this game really difficult to play. A fallen guild member is permanently erased from your party and has to be replaced with a new one, and fallen Leaders have to be revived via the Cathedral.
- Overall Gameplay and etc:
Healing also proved difficult in this game because you can only heal via an Inn or Healing potions. Inns have to be visited often and their prices are based on how much HP has to be healed in your ENTIRE party. Whereas it might only cost 12 gold to heal you, it will cost 53 to heal your whole party. Gold can be scarce, and if you cannot heal your whole party, then you cannot heal at all...so you have to spend your money wisely.
Characters do not level up like in other games, and there is no experience that can be earned in this game. All stat increases must be bought via shops and are earned by upgrading equipment and such which makes for even more difficulty and confusion.
Powers and Attacks also had to be bought in stores because they could not be learned otherwise. A person's attacks depend on their race (monster mutant, human, etc) and what they could then equip. Weapons generally counted as atacks and had a number by them in battle because they had PP (power points) like in Pokemon. Once an attack was all used up, you better hope that it came back after healing in the Inn, OR you would have to buy a new weapon. The same thing goes for magic as well. It had to be bought and only certain races could use magic.
If you were playing a human, you could buy strength, defense, hearts, and health for a player. If you bought a heart then you could revive after being killed in battle, but one cost 10,000 gold (good luck). Health was relatively cheaper and gave your human an HP boost. This was great when battling, but not so great when you took healing into account because now it would cost more to stay at an inn and heal.
Strength and Defense was also very expensive costing over 500 gold for just one stat point which made level-grinding long and more of a tedious process before.
As mentioned previously, there were different chracter classes within the game. As a player choosing from a guild, you could only choose Human (female or male), Mutant (female or male), and then Monster. Options were pretty limited, but, if you have a Mutant in your party, you can then have him eat meat, and doing so can change him into different classes not previously available to you (like a skeleton, zombie, fly, fairy, or blob). Different races have different abilities. Some can use weapons, others have strong melee attacks like "beak" and such, other races are good with magic, and humans can buy strength and defense boosts, along with more armor and HP.
So, having a balanced party is truly key.
Lastly, there is the field traveling:
Yup...mountains, blank canvas, and trees. Occasionally you have a town or a castle somewhere in there. But, all towns have the same sprites. It doesn't matter if it is a huge town or just a small village, it all looks the same. The same thing goes for the Castles even though some are noticeably larger on the inside than the others. Since it is on the gameboy, the colors are black, grey, and white. It def leaves a lot open to the imagination since the game itself holds so little.
But, it has the same composer as Final Fantasy, so at least the music track is good.
Overall, I have never been able to get into this game. There is no tutorial...so by the time you figure out all the mechanics to it and etc. You have already killed off some of your team, spent a lot of money on all the wrong things, gotten yourself lost and stuck in a deep hole that will take forever to correct and fix. Plus, this game came out AFTER FFII~!!! Just another reason why they should have called this game anything EXCEPT: Final Fantasy Legend... because it is barely like Final Fantasy at all.
This game will probably haunt me until the day I actually beat it...but some days. I would just rather be haunted than have to deal with this game. That's how bad it is to me.
- Final Fantasy I
Just like we did with the first game, I am going to give you some history on this particular game...the first in the Final Fantasy Series.
This was one of the first role-playing games developed by Square (now called Square Enix after going through a phase where it was called SquareSoft) in 1987. This would be two years prior to the game mentioned above. Originally released for the Comp and NES, Final Fantasy was remade for several different consoles and is frequently packaged with the second FF game in video game collections such as Final Fantasy Origins for the PlayStation and Final Fantasy: Dawn of Souls for the GameBoy Advance (which I am currently playing).
Here is the Wiki summary of the game: The story follows four youths called the Light Warriors, who each carry one of their world's four elemental orbs which have been darkened by the four Elemental Fiends. Together, they quest to defeat these evil forces, restore light to the orbs, and save their world.
The game got a majority of positive reviews when it was released and is claimed to be "one of the most influential and successful role-playing games on the Nintendo Entertainment System, playing a major role in popularizing the genre." It has sold over 2 milion copies worldwide.
But...we still have to pick this game apart and go into the specifics.
- The Story:
The Wiki did a very good job of summing up this tale...but at the same time, the story is pretty deep. The world has plunged itself into darkness. The winds are no longer working as they should, the Earth is rotting, seas are raging, and monster lurk around every corner. The only thing that gives the people of this world hope is a prophecy.
The prophecy states that four young heroes will appear, bearing crystals which show they have been given the power of the Light. With this light, they will rekindle the Crystals which control this world and will once again bring balance and peace. But, as stated above, there is more going on in this world. In order to progress with the main quest, there sre side quests that also must be completed. First ou must save a King's Daughter who was taken by a corrupted swordsman in order to rebuild a bridge that will get you to another continent.
Later you must fight pirates in order to take their ship, retrieve a King's Crown only to find out he is evil. You must return a crystal eye to a witch so that she will give you a potion to awaken a sleeping elf Prince and etc...the list truly goes on and on. Ultimately you are then pitted against the 4 fiends of darkness as you rekindle each Crystal and bring them back to their former glory. Each time a Crystal is re-lit, balance returns to the world, and ultimately...you bring peace back to the world which was previously plunged into a Chaos. The story becomes yours even more as you are allowed to name your heroes as you see fit, making it more of a personal experience as well.
2. The Battle System: -----> The original Battle system:
-----> Updated Battle system:
As you can see, this battle system was always leagues ahead of The Final Fantasy Legend...
Granted, this was on the NES and the home computer. On the original release of the game, you had the black background (or some other color since it can be changed in the options) but then the terrain detail on the top, letting you know what kind of area you were fighting in. The characters were practically stationary for the most part, they might move forward or something when attacking...magic attacks showed sparkles or a bit of flame or thunder, but for its time, it was really advanced stuff!
Asides from the graphics...just the battling in general had more to offer. Again you had something like a turn-based system where you would decide what your party would do. Your options were attacking, using magic (if applicable), using items, you could even use the equip option to change gear in the middle of battle, or you could flee. So many more options than what FFL gave you to work with, but the battling was a lot more challenging because enemies could attack while you were deciding what to do next.
Still, the battles always earn your characters experience points which would then level them up. Leveling up would increase stats and help you advance further in the game. Battling would also cause monsters to drop items sometimes whih is handy because, again, Gil (the currency in this game) can sometimes be scarce to come by. The only thing people complained about this game having was the random encounter system and having to level-grind...but that's about it...and it's such a minimal thing when you look at all the amazing things that the Final Fantasy Series has to offer.
Just like before...battling comes down to having a strategy and a balanced team to work with. But, we will go into that on the next part.
3. Overall Gameplay and etc.
So...the game starts off by letting you choose your four heroes. First you get to choose their class (you can choose between warrior, monk, white mage, black mage, red mage, or thief) and then you get to choose their names to make the experience all the more personal. After you have done this, you are plunged into the story.
Since we covered healing in the last game...healing is done in a similar fashion within this game. Mages that can use white magic (meaning white mages or red mages) can use spells like Cure, Cura, Curaga, Heal, and etc in order to heal the party, and use other spells to get rid of status effects like poison or blindness. Also there are different potions which can heal party members, and items like Tent and Cottages can be used to heal the party when out on the field. Inns are used to heal your whole party, but the prices only vary by city and they do not change based on how much HP you have to heal. Inns do not heal status effects or revive fallen party members...but it does restore MP along with HP which is good. If a party member dies, he can be revived by someone that can use the white magic spell: Raise --- or you can go to a Cathedral and have him revived by a Priest. Fallen party members can also be revived by using Pheonix Downs, but those are 400g per so try and use them as little as possible.
Here is a picture of the port town that I was in (this is me playing the GBA remake):
Even if this wasn't the GBA version of the game, all the towns and fields are in full color. Each town has similar sprites for the houses, but locations vary in the way the buldings are spread out, how many houses there are and etc. Water has full texture as do the trees. You have a variation in terrains going from grassland to wetland, to the sea, to deserts, and mountainous areas. Each dungeon has a unique look to it, and even castles have their own style. So there is more variation.
Speaking of the field...Final Fantasy offers a lot of ways to get around. There is your regular walking around, then you get a pirate ship, and Airship, and you can even ride Chocobos. So it's not always the same thing over and over again.
But...with this game, it's just like FFL...the objections in the game can be vague at times, and you run around only to get lost very, very easily. Level grinding is never fun, but this game makes it a necessity if you want to get anywhere. But, the fact that you have so many more options in this game makes it replayability very high. It may be the same story, but you could level different, try it with a different cast of characters, and more. Also, the soundtrack will get stuck in your head!
Overall...this game can be annoying at times, but, it is still very enjoyable to play. I could play this game for days at a time and always find something new to do or find some new motivation in order to press on. There have been times where I was making so much progress that I could not bring myself to put the game down! I would give this game at least an 8/10 if I were doing a review for it.
In conclusion to all of this...Final Fantasy will always win in my mind. I mean, The Final Fantasy Legend did make its mark on the world. It had a million-seller game with 2 sequels after it...it had an anime which most people thought was crap (but it was still made). But, it just cannot compete with Final Fantasy.
Final Fantasy is still going strong today with 13 in its main series (even more if you count 10-2, 13-2, and all the different side-stories from 7), then it has 14 as an online MMO that people love (though I have never tried it myself). Then you have all the spin-off stories like Tactics and Crystal Chronicles which are all just as equally successful; and when you look at all of those things, The Final Fantasy Legend never had a chance.
Maybe if I had more patience, then The Final Fantasy Legend might be something that I would be willing to play. But, as of right now, it is a side note of something that I will play at a later date when I exhaust ALL my other options.
There are those people out there that really like both games...so, as a last note, please leave me a comment and let me know who YOU think should have won and which one is the better game. Also let me know about your personal experiences with either game and let me know anything that I might have missed out on.
Anyways, that's all I have for now, and I hope to see you in the next one. Have a nice day everyone!
|Posted on December 13, 2013 at 4:25 AM||comments (0)|
You read the title, right?!
So...the internet went out in my flat last month, and why it tok so long to get it back up and running, I will never know. But, the time away from the webs has not been all bad, being away has given me time to breathe, play some old games that I love, record a huge mass of things for you guys, as well as write a bunch of blogs which I can now begin to post on a semi-regular basis.
I have a longer blog about my absence and etc. But for now, I just want to get down to the important things so that you are up-to-speed with what will be going on with my YouTube uploads, site updates, and etc.
- Recording Update(s):
--- So I have a few new games for you. I have recently started uploading "Final Fantasy I", the remake for the GBA. Currently I have 6 episodes recorded and will continue to play this game because I love Final Fantasy. Obviously, I still want to play Guild Wars, and I am excited that I can get back to that as soon as possible.
---The next new playthrough that I have is "Paper Mario" which is one of my favorite games from the N64 era of gaming
This game holds significance to me in many ways, so I cannot wait to share it with you.
---Lastly, I have done the first video for another MMO by NCsoft called "AION". and along with that I recorded another Pokemon Brown video and the Shiny Giratina video from the event in October.
- Site Update(s):
---As soon as a good majority of the new videos have been posted, I will be re-doing my video-section of this website. I am going to see if it is within my memory ;imit to make separate playlists, and if not, then you will just have to deal with the mass of chaos that there is for right now. Idk...should not be too bad.
So yeah...that's really all I have for right now. I have been posting on Facebook a lot about being gone. But, for those that follow me on Twitter, I have not been posting at all just because I really don't have many followers on there. I ask that you be patient with me as I try and get everything uploaded and get back to speed with things.
Thanks for reading and paying attention. I will hopefully see you soon in the next blog.
Have a good day, everyone.
|Posted on November 1, 2013 at 10:45 AM||comments (0)|
I know that it is the day after Halloween, but either way, I wanted to make one final blog post about the Halloween Events that happen in the gaming Universe.
As I have mentioned so many times before, Halloween is that one time of year where all sorts of games have limited edition events that change each new year. They oftentimes hold brand-new quests, new items to be gained, and lots of other things in-between.
I do not believe that I participated in Halloween last year (in Guild Wars), but, I was pleasantly surprised to find out that not only did this year hold old Memes (like the rent is too damn high), but also had other popular references like Dr.Who, My Little Pony, and many other things at which someone at some point can relate to.
I really appreciate all the hard work that these companies put into their holiday events just so that they can reach out to their fans, and I am super excited about being able to do the Christmas Events this year.
I also know that I said that the Halloween Part #2 was going to be the final video since I had already done a majority of the quests...but that was before I decided that this year, I wanted to see the Mad King himself in Lion's Arch, and play his little game. The screenshot up above is my character Emalisa (a Necromancer/Elementalist). She is only level 16, but I decided to use her since she is one of my scariest characters, especially with the Halloween paint on.
Anyways...logging into Lion's Arch, I was 2 minutes away from seeing the Mad King, but one thing to keep in mind, many players are logging in right as he appears so they can get rewards. If you are playing in a really heavy server (meaning an American or English speaking District), most likely you will get kicked out of the server and lose connection when the Mad King makes his appearance (like I did).
I logged back in as soon as I could, I actually had to log all the way out of Guild Wars and run the program again, just for it to work.
Long-story-short...when the Mad King appears, he begins giving everyone orders. Some are vague, most are pretty direct, and following his orders means you usually get a trick-or-treat bag. If you don't follow the order then you are killed instantly, but resurrected before th next order is given. There are 20 minutes of random orders and then 10 minutes of "The Mad King says", which is just like Simon Says (obviously). The King is around for thirty minutes and then will disappear for another 3 hours when he arrives again. You can find him in both Lion's Arch and Kamadan.
Upon his retreat, he gives everyone a tonic called the "Minutely Mad Tonic" which then transforms you into a smaller Version of the Mad King himself.
I made the mistake of thinking that this tonic transformed you permanently, and so, I deleted my most terrible character (a Paragon named Elric Ruso) and made a new one, a Dervish named "Mad Oswald". Using the tonic on Oswald, I saw immediately that the effects of the tonic were not permanent, and, sure enough...as I entered the fields, he was back to his normal self.
Still, not wanting to delete the character, I gave him one of my costumes (Grenth's Regalia from about 3+ years back), dyed it white, and made him a secondary Ranger so he could tame a Flamingo named Snickers. I also gave him the skeleton face pain and because he is a Dervish, his weaponry is using a Scythre
I have made a Reaper and am completely fine with this...
Either way, thank you all for keeping up with my videos and supporting them. I will be updating the video's section of this site so that you can see the Halloween finale as I have put together a very informative video on the Mad King and the final day of the Event. Next year I look forward to doing something different for Halloween and maybe trying Guild Wars 2 or something along those lines. Maybe making a versus video of the 2 games andf smooshing them together somehow?
Just let me know in the comments section below of what you think I could that would be cool for next year, I am always open for new ideas and really like hearing what other people have to say...anyways, that's all for me though. Thank you for tuning in and I will see you guys in the next one.
Have a nice day everyone!
|Posted on October 26, 2013 at 8:10 AM||comments (0)|
Do you remember back before downloading games online was all the rage and you actually had to buy the disc?
Peppridge Farm Remembers...
Do you remember when Eye of the North was a separate disc expansion that was not sold as a packaged deal when you bought any version of Guild Wars? Peppridge Farm remembers....
I could go on forever with this one, but enough with the Meme's!
As mentioned above, when I first saw the Eye of the Borth Expansion for Guild Wars, I could not believe my eyes. I had never had an expansion to a game before, and Guild Wars had not been updated in forever. There was only one more disc at my Gamestop, so, I decided to pick it up. The expansion was pretty cheap since it is not a full-scale version game and it merely adds a few locations and new quests to your account. Still, there is a lot of credit to be give here for this expansion as it led into the events of Guild Wars 2.
Welcome to my Game Review!!
---If you are currently following the Events of my Guild Wars Playthrough and don't want anything to be ruined (you want to stay oblivious and then be completely surprised later), then do NOT read ahead. ---
Now, with all that said and done...let us continue.
So, the events of Eye of the North technically begin when your Guild Wars character reaches Lions' Arch (for Prophecies), Kamadan (for Nightfall), or Kaineng Center (for Factions). You will be given a quest to explore a mysterious Chasm which has opened up, and, when you follow that quest and go into the Chasm, you are thrown into a completely different world.
Following the Chasm you eventually make it to a cinematic where there are Dwarves running around with barrels. If you have played through Prophecies, then you saw Dwarves while traveling through the Shiverpeaks. Any other game and this might be an odd sight for you. In the cinematic your character will approach the Dwarf called Ogden Stonehealer. He is ordering his men to grab barrells of explosives which explains all the tremors that have been happening in the world above, and perhaps, the opening of the Chasm.
"Explosives!" your character cries."But there's a city above us!" Ogden already knows this, but before he can explain any further, you are interrupted by another creature...something you have never even come close to seeing in any of the other games, anywhere. His is an Asuran. His name is Vekk...and he warns everyone that Destroyers are on their way towards the camp and it would be best to get out of the area as soon as possible.
This leads into a timed gameplay where you have to make it to a portal within a certain time limit. Upon making it to the portal, you are thrown into the heart of the Shiverpeak Mountains (which you will have known from Prophecies) and you meet the third breed of creature...a large humanoid woman in golden armor. They are giant brutes that can transform into bears. The girl is named Jora, and she is a Norn. you have now met 3 of the 5 essential people that you will come to know, help, and love through this expansion.
To shorten things up a bit, Jora explains that there are no Dwarves or Asuran that ever surface this far North into the Shierpeaks because this is Norn Territory. she explains that she will not fight you, and even mentions that there are humans camped somewhere here in a place called the "Eye of the North".
Going to the Eye of the North, a large black citadel with unknown origins, you are then stopped and trapped within a Mesmer spell by a human woman. She asks you of your business and eventually gives you pass into the City. She says she is leading the Ebon Vanguard in place of her Captain. she looks familiar and if you play Prophecies, you will know her...because this girl is Gwen.
WHAT A TWIST!!
Gwen is a Charr survivor and now helps the Ebon Vanguard in the final attempts to reclaim Ascalon (most of what is from Pre-Searing is now called the Charr Homelands).
While in the Eye of the North, you are introduced to a scrying pool, told the story of the Destroyers and how they are obliterating entire races and driving people out of their homes. Ogden wishes to build an Army to confront the destroyers and thinks we need to help the Norn to gain their trust, Vekk thinks we should instead ask the Asuran for their intelligence, and then Gwen says she will not do anything until the missing troops from the Ebon Vanguard are found. This is where you must make a choice.
Take note that either way you will be asked to complete all the storylines before you can continue, and the order that you choose to do these tasks does not really matter. Some people have said that doing things one way makes more sense than the other...but me, I ust jumped from one quest to the other without much thought.
If you choose Ogden's advice and end up trying to recruit the Norn, you decide to help Jora hunt down her brother Svanir who has been cursed and has become a terrible creature known as the Nornbear. You will got hrough a series of quests to kill the Norn bear, then to regain Jora's family's land, and then on to recruit the Norn ina final Dungeon showdown.
Ah that's right...instead of doing missions like you have until this point, the expansion introduces Dungeons
If you decide to help the Ebon Vanguard then you go with Gwen into the Charr Homelands. There you find out that the troops have been captured, you eventually find and release a Charr Prisoner known as Pyre Fierceshot who then joins your team. You find out that the Shaman have corrupted the Charr and are making them worship the Destroyers as their new Gods, and you not only help Pyre free his warband and slay the Shaman, but you save the Ebon Vanguard as well.
Helping Vekk was one of the most difficult of the Quests (in my opinion). You have to go deep into jungle areas outside most traveling places. You must first recruit the help of one named Gadd (who is completely insane and Vekk says that he hates him), then you must recruit the help of a Golemancer named Oola, traveling deep into her lair and passing her tests (I died so many times it was not even funny because you really have to think on these ones), and lastly you must save another Asuran who then gives you some data, throw that all together and then you must meet the Destroyer threat head-on and take down one of their 'hives' before the quest is finished.
This series was a tear-jerker for me because after you have finished the quest, you find out that Gadd has been killed and Vekk breaks out into hysterical sobbing.
"I don't understand." your character says,"Those two hated each other."
"Fathers and Sons tend to fight sometimes." Oola says,"But that does not mean they don't care..."
I will say that after you have finished every Quest-line you have earned these "tapestries" which can be added to The Hall of Monuments. Adding a tapestry to the Hall of Monuments unlocks a place where you can show off your achievements in the game, it's like a trophy system. What's even cooler about this system is that earning achievements and displaying them in the Hall of Monuments earns you really cool gear and other things for Guild Wars 2 when you have linked the two accounts together.
Other Live Events happened outside of the Expansion as well.
Things I liked:
- Amazing scenery
- More areas to explore!!!
- More cinematics
- Deep storyline that could have made it it's own game.
- Introduction of new races.
- Several upon several hours worth of gameplay.
- The Hall of Monuments.
- Being able to team up with the new Races.
- Exploring old lands and learning the events of the Searing from the other side.
- Basically like #8, there were gap-fillers which made it nice.
- Reunion with old faces (Gwen).
- Challenging in a good way.
- New titles to earn.
- Mini-games such as knuckle brawling and Polymock.
- Achievements that get you cool things in GW2.
- New animals to tame!
Things I did NOT like:
- The long traveling periods only to hit a wall.
- The endless series of bugs that can be found during Dungeon Missions.
- Sometimes the Difficulty of the Quests is too much.
- Sad they did not let us play any new races when the expansion came out.
- Sucks that the Live Events were only for a limited time
- They made me feel like a jerk for hating the Charr up until that point (kidding).
---So as you can see, the good things about the game really outweigh the bad things by a long shot. Most of the bad things mentioned here can be said about any of the Guild Wars games if you are playing solo using only heroes and henchmen. But the new music that they play, just epic cinematics which show the darker side of a worlfdd at War with creatures unnameable...takes my breath away.
But seriously...if you have not played Guild Wars, then you should really give it a shot. I know my playthroughs might be boring and all that, but don't take that as the real gameplay...make the experience your own and try it for yourself. They give you a free trial, so why not?
Site Updates & Recording:
---The video section has been updated with all the latest videos released.
---Still recording the Guild Wars playthrough and the first part of Post-Searing is up.
Thank you for reading my review & Have a nice day everyone